sparkle/libs/interface/Guild.hpp

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#ifndef INTERFACE_GUILD_HPP_
#define INTERFACE_GUILD_HPP_
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#include <pch.hpp>
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#include <network.hpp>
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class Guild {
private:
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nlohmann::json data;
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public:
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Guild(const nlohmann::json& data) : data(data) {}
std::string id() const {
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return data["d"]["user"]["id"];
}
};
#endif